Melvin Mukrab Portfolio

Onderwijsontwikkeling

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First year - 3d Design 1st Period

The first persist of several small assignments to let the studentes get to know blender and the concept of objects made of polygons.

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First year - 3d Design 2nd Period

The first persist of several small assignments to let the studentes get to know blender and the concept of objects made of polygons.

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First Year - 3d Design 3rd Period

The third period consist of two assignments. An animation oriented assignments and a VR assignment.

In the first half students learn how to animate. At he end of lesson 5 they have to creat a stickfigure animation.

In the second half students used their isometric room from the last period te design a VR experience where the player is small sized, just as mouse and the room is large. They have to design a parcours from A to B, where the have to use pickable objects to build their paths. They use Blender and Unity

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First Year - 3d Design 4the Period

Student learn how to sculpt in blender. They first start with doing research what they want tos sculpt by looking for examples and using AI such as Lexica.art of DALL-E.

They are taught to use several brushes and use remesh to have a good topology. They are also taught to paint with vertex paint.

Second year - Virtual Urbex

Students learn how to work teams to creat a virtual Urban Exploring spot using the Unreal Engine and Quixel assets.

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